

More counters should exist for different strategies, and mixed fleets should be more viable than before, covering for the weaknesses of other ship types. The Stellaris 3.6 “Orion” update includes many changes to combat.

Fixed overlapping portraits sometimes appearing in the first contact view.Fixed graphical artifact appearing in the ship browser.AI will no longer rent mercenary reinforcement fleets enroute to the main fleet.Several ship sizes that lacked role definitions now have them.Fixed adjective generator in the empire creator not working for some languages.Added missing French scripted localization.Fixed DLC being listed as “corrupted” in the launcher due to checksum mismatch.
